Dyscourse

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Dyscourse

MSRP: $14.99

Platform: Windows

Release: 3/25/15


 

This is a game that only came across my radar recently & that I picked up during the Steam Winter Sale.  I’m a sucker for a good survival game.

Unfortunately, I didn’t read the description well enough.  This is less of a game and more of an interactive storytelling experience, which is not to say that I don’t like those kinds of games.  But this one just didn’t blow my skirt up.

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I’m not a huge fan of the art style of this game.  I don’t mind cartoon graphics, but this – at least for me – takes cartoon into nightmare territory.  I’m not sure if I would have been less opposed to the style if the game took itself a little more seriously, but the combination of the graphics and the frequently silly events didn’t work for me.  I couldn’t even get invested in any of the characters; every one except the player character is a cardboard cutout.

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The entire control scheme is WASD (or arrow keys) for movement and spacebar to interact or choose dialogue options. You play Rita, who has survived a plane crash and landed on a desert island. When you manage to meet the other survivors, they start looking to you to make the tough decisions almost immediately.  To me, this felt hollow since all you’re doing it picking from other people’s ideas. I didn’t feel like the player character was ever the one driving the story, and that made it hard for me to get invested.

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Apparently the appeal of this game is that you can make different choices every step of the way and get vastly different games, and I will say that it rarely felt like there was only one “right” choice.  I may give it one more chance to get me invested, but I don’t think even achievement-a-holicism is going to be enough to get me to spend too much time in Dyscourse.

One thought on “Dyscourse

  1. […] Dead in Bermuda since shortly after it released, and I found myself more and more intrigued when Dyscourse turned out to not really be the game I was hoping for.  It’s hard not to see the […]

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