MSRP: $1.99 / $0.99 (Android only)
Platforms: Win, Mac, Linux, Android
Release: 5/22/15
For the most part, I like all sorts of puzzle games. Sure, I do less well with some variants, but I’m down for anything with some decent logic behind it. Well, almost anything. Two Digits sounds better than it plays – from a grid of 9 numbers, you need to figure out how to make two equal sums.
For me, the game felt more like doing homework than playing a game (and it’s been a long time since I had homework) because there’s very limited appeal for me in doing math problems in my head for entertainment. It doesn’t make me feel clever, and the minimalistic design of the game doesn’t even give you a “YOU DID IT!” flash of positive reinforcement. In fact, I managed to solve one puzzle by accident, and before I even realized what was happening, it was gone, and a new puzzle was in its place.
Two Digits isn’t something I can see myself playing for long sessions at my computer, and it’s not even something I’m likely to play on my tablet when I find games like Threes! or even Suduko more satisfying if I’m in the mood for a numbers puzzler. I don’t even see it as an edutainment title. The play time value you get from 250 levels plus a puzzle randomizer would be fantastic, if the game was any fun to play in the first place.