Hitman: Codename 47

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Hitman: Codename 47 on Steam

MSRP: $6.99

Platform: Windows

Release: 11/23/00


Someday, I will get past my desire to play games of a franchise in order.  Because without the nostalgia goggles, the older games tend to be … disappointing, at best, and cause my enthusiasm for the rest of the series to fizzle.

Hitman: Codename 47 is the first game in the long-running Hitman series.  However, for me, it might have been called “Struggle with Wonky Controls Simulator” because oh god, did I struggle.  Firstly, the default control system has you playing with the number pad instead of WASD. So for the first several minutes, I couldn’t even get out of bed.

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Once I changed the default controls to WASD, my experience improved, but the tutorial is also sorely lacking.  I zoomed through the first room, more on instinct than on actually knowing what I was doing.  I was feeling okay with things until I got to the elevator. Then I stood there for several minutes, unable to push the button to continue on.  I ended up exiting out of the game in frustration.

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Take two went slightly better. It dawned on me that maybe the key to changing the highlighted floor was to press the “Next Item” button, and hoorah, I was moving onward.  The second tutorial level introduces you to melee weapons and a few guns.  I did fine in melee, but everything was so damn sensitive (even with mouse sensitivity set to the lowest possible setting), I could barely hit the broad side of a barn.

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Still, I muddled through, and eventually, was brought to a floor where I saw my first other person.  However, I had holstered all my weapons, and besides, weren’t we all on the same side here? Apparently not.

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They dragged me back to my cell, where I discovered the result of failing was having to redo the entire tutorial.  Thanks, but no thanks.

I might return to Hitman: Codename 47 if I find that I completely fall in love with the rest of the series (I purchased four of the titles in a bundle awhile back).  However, my experience has been that if I can’t get through the tutorial fairly painlessly, the game as a whole is just going to be irritating as hell to try to get through. At this point, I’m going to assume that a lot of the issues I came up against are due, at least in part, to a technology mismatch, and try one of the later games instead.

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