MSRP: $2.99 (Demo available here)
Platforms: Windows, Mac
Elementary, My Dear Majesty is a combination hidden object, puzzle and adventure game, and as a result, is not a really stellar example of any of those things. It’s certainly passable as a time-waster given the low price, and the story is amusing. The princess has been turned into a monster, and you’ve been called in to fix it.
Each chapter is set on it’s own little island – you’re given instructions on how to proceed. In the screenshot above, I have just found the watermelons and put them in the juicer, and now I need to launch the sheet (via catapult) to the island with the juicer on it so that they can power it. So, yeah, it’s a blessing that you’re told what to do, because I don’t think in a million years, I would think to put sheep on a catapult so they could juice watermelons to make my flying boat go.
There are two difficulty levels, which influence how quickly your hint bar recharges, how many objects you need to find, and whether or not you can skip puzzles. You can change the difficulty at any time as needed – so if you want more objects, but then need to skip a puzzle, you can alter the difficulty. The steps on each island are the same on repeated plays, so there’s no real reason to revisit the game once you’ve completed it.
That said, there are fourteen stages to the story, and you’re likely to spend at least 10 – 15 minutes per level. It’s not an amazing value for the price, but if you’re looking for something pretty, goofy, and not overly involved, Elementary, My Dear Majesty wouldn’t be the worst choice you could make. It’s currently on sale on Steam for only $0.59, and you can make about half of that back by selling the game’s trading cards once you’ve completed it.